I like this a lot. You did a great job of creating mechanics related to the theme. I will say that I felt like I had a lot thrown at me at once and most of it wasn't explained clearly, some elements not at all, but it's a sweet prototype and I think it could be pretty addicting with some balancing tweaks.
Thank you for your feedback :) Some people already pointed to me that the game is a bit unclear so I added a gameplay description to the game page, I hope it helps :)
I like the idea of time management based gameplay and I think it's well executed, but I don't think grinding for exp is something particularly suited to the game and it would have been cooler to base upgrades around powerups or something else that you have to work for short-term. Good job though!
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Cool game,GG men
I like this a lot. You did a great job of creating mechanics related to the theme. I will say that I felt like I had a lot thrown at me at once and most of it wasn't explained clearly, some elements not at all, but it's a sweet prototype and I think it could be pretty addicting with some balancing tweaks.
Thank you for your feedback :) Some people already pointed to me that the game is a bit unclear so I added a gameplay description to the game page, I hope it helps :)
Really nice Game Concept! :D
Maybe you could add background music :)
I really wanted to, but I never did compose anything before and I was already a bit tired :) I'm glad you liked it :)
I like the idea of time management based gameplay and I think it's well executed, but I don't think grinding for exp is something particularly suited to the game and it would have been cooler to base upgrades around powerups or something else that you have to work for short-term. Good job though!
The exp is on purpose to better fit the theme, you play as a game developer starting without any skills and you become better by working hard :)